BAUDDHA · Cyberpunk Action-RPG Lab · Watford, UK

NEON FATES // REWRITE REALITY

We architect reactive combat systems, branching noir narratives, and rain-slick megacities you can feel in your bones. Built for players who crave momentum, mystery, and chrome.

Combat Depth
60fps
World Scale
Open
Narrative
Branching
Platforms
PC + Console

Signal Portfolio

Prototypes and shipped vertical slices. Hover cards to trace neon edge lighting.

Glass UI · In-engine captures
Active Dev

Chrome Vein

Third-person ARPG. Momentum parries, implant skill trees, faction wars in a flooded arcology.

Unreal 5 · 2026
Narrative

Null District

Detective-action hybrid. Dialogue as a weapon: hack social graphs, blackmail CEOs, survive street trials.

Unity 6 · Concept
Co-op Slice

Relay Burn

Sprint-combat roguelite. Drop-in runners sync chain attacks across rooftops and server farms.

Prototype · PC

Studio Ethos

  • 01 Feel first. Animation-driven combat readability before particle counts.
  • 02 Systems, not skins. Economy, reputation, and loadouts that talk to each other.
  • 03 Co-dev transparency. Milestone builds, public roadmaps, honest scope.

Tech Stack

Under BAUDDHA we ship gameplay frameworks and narrative systems alongside broader capabilities: custom programming, information retrieval, data processing, hosting, and systems design—so worlds stay playable and pipelines stay production-grade.

C++ C# HLSL Wwise

Join the closed playtest queue

Monthly builds, feedback channels, and concept art drops—or go straight to the CTO inbox below.

Direct line: [email protected]