Chrome Vein
Third-person ARPG. Momentum parries, implant skill trees, faction wars in a flooded arcology.
Unreal 5 · 2026BAUDDHA · Cyberpunk Action-RPG Lab · Watford, UK
We architect reactive combat systems, branching noir narratives, and rain-slick megacities you can feel in your bones. Built for players who crave momentum, mystery, and chrome.
Prototypes and shipped vertical slices. Hover cards to trace neon edge lighting.
Third-person ARPG. Momentum parries, implant skill trees, faction wars in a flooded arcology.
Unreal 5 · 2026Detective-action hybrid. Dialogue as a weapon: hack social graphs, blackmail CEOs, survive street trials.
Unity 6 · ConceptSprint-combat roguelite. Drop-in runners sync chain attacks across rooftops and server farms.
Prototype · PCTech Stack
Under BAUDDHA we ship gameplay frameworks and narrative systems alongside broader capabilities: custom programming, information retrieval, data processing, hosting, and systems design—so worlds stay playable and pipelines stay production-grade.
Monthly builds, feedback channels, and concept art drops—or go straight to the CTO inbox below.
Direct line: [email protected]